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NPC Generator

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Advanced [show]


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a grey small hat and grey clothes. His hair is silver and very short. He wears large thick round spectacles.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Athletic, Artistic. Bonds: Nature, Family. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Badger, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Hubert Richie, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Nature, Religious. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Richie, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Hubert Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Justice. Flaws: PTSD, Insane. Bonds: Immigrant. Occupation: Miner

Voice: Stutters

Attributes [hide]

Hubert Kirby, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Golden yellow topaz (1200 gp). Tourmaline (40 gp). Malachite (8 gp). Hematite (8 gp). 1 Minor magic item.


Social Check DCs


Theodoric Graham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear flannel. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His skin is flawless and his brown eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Military, Enemies. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Graham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills History +4, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 3 Holy water. 2 Alchemist’s fire.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. He has a slight overbite and is overall scrawny. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Atherton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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