Geoffrey Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Norman Byron, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. He is bald on top and has large silver tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Norman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Hastings, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears tan cloth garments or leather armor, and is pretty ugly. He has wavy silver hair. His fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict, Selfish. Bonds: Religious, Mentor. Occupation: Mason
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp.
Everard Appleton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His black hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To be a Carter again; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, In love. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Thunderstones. 4 Alchemist’s fire. 1 Everburning torch.
Theobald Alston, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic, Forgetful. Bonds: Attractive. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Smoky quartz (30 gp). Moonstone (30 gp).
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