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NPC Generator

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Advanced [show]


Roger Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. He has a long blonde beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast plains. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Addict, Shy. Bonds: Nature. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Roger Cholmondeley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is lengthy. His gray eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Coombs, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Alston, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. He wears his hair in dreadlocks. He is baby faced.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Enemies, Adventurer. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Richard Alston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Guardian, Immigrant. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Robert Woods, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Adventurer, Gerald learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Opinionated. Bonds: Poor, Job, Religious. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Garrick, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp.


Social Check DCs

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