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Advanced [show]


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His auburn hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Alex Bentley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Trey Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tan painted combat armor at almost all times. With a patchy auburn beard and wild auburn hair. His brown eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trey hails from a village terrorized by brigands. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business.

Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Trey Walpole, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Tim hails from a village terrorized by brigands. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Many brigands want him driven away; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Bonds: Guardian, Enemies, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Tim Palomarez, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Brownrigg, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Addict, Impulsive. Bonds: Attractive, Criminal record, Nature. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Ernest Brownrigg, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 2 Alchemist’s fire.


Social Check DCs


Arnold Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure; and he wants revenge against giants

Flaws: Secretive, Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Arnold Ainsley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (13 gp). Banded agate (13 gp).


Social Check DCs

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