Norman Hartford, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries a battered monstrous two handed axe and tarnished shield as well. His long chestnut hair reaches down to his waist. His green eyes peer out from beneath his deerstalker black hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and revenge
Ideals: Fighting, Gifted. Flaws: Shy, Fearful. Bonds: Enemies. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +2
Possessions: 23000 cp. 1 Minor magic item.
Reynard Preston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are violet.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Butcher.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Miles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of death on his torso, and carries lances. He has no hair. His eyes are a pleasant blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
John Ainsley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a white suit, blue shirt, and tan tie. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Coral (130 gp). Brown-green garnet (130 gp). Malachite (16 gp).
Odo Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His long silver hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small black hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Artistic, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Slave. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. Smoky quartz (60 gp).
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