Geoffrey Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Mentor, Military. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Rock crystal (60 gp). Deep green spinel (90 gp).
Geoffrey Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of brigands once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Poor, Guardian, Enemies, Nature, Family. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 30 pp.
Wymar Bradly, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his red hair up. His fierce violet eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Wymar was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Disciplined. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 24000 cp. 1 Minor magic item.
Solomon Gyula, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair, while still mostly red, has prominent grey streaks. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Randal Kensley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Logical. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
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