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Advanced [show]


Kody Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length silver hair. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Spy for hire.

Motivation: Further expansion of business; and he is content

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Kody Everleigh, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with brown slacks. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Nothing but the best is good enough for him; and he is a bit of a kleptomaniac

Ideals: Impeccable, Philantrophist. Bonds: Poor, Criminal record. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Robert Graeme, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a white scarf. He is portly but not overly obese. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Actor. He became a Actor soon after.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Actor

Voice: German accent

Attributes [hide]

Cory Ainsley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy tan pantaloons and a brown scarf. He has styled his white hair well, parting it to the left. His eyes are amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Flaws: Mundane, Disease. Bonds: Family, Poor, Military. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Rolf Ridley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brown hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive, Adventurer. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Lindsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Golden yellow topaz (800 gp). Blue quartz (8 gp). Alexandrite (800 gp).


Social Check DCs

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