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Advanced [show]


Don Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish chestnut hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Don Radcliffe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Aquamarine (200 gp). Hematite (8 gp). Alexandrite (200 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Frederick Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy brown pantaloons and a tan scarf. His skin is also unnaturally pale. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was raised in a plains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Frederick Huckabee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He wears a colorful flower in his silver hair. His fierce violet eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Armorer, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Bonds: Rich, Attractive, Job, Family, Adventurer. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Don Shelly, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (500 gp). 1 Masterwork studded leather.


Social Check DCs


Charles Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy brown hair. He has brown eyes and a brown hat with a yellow feather.

Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Charles was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Shy. Bonds: Attractive, Religious, Family, Job. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Charles Graham, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)18 (+4) 17 (+3)14 (+2)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Goblin, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Engraver.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Marley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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