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NPC Generator

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Advanced [show]


Dustin Garfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. He has styled his red hair well, parting it to the right. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Garfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has wavy blonde hair. His eyes are a pleasant brown.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Trey Enfield, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Deep blue spinel (1100 gp).


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. His blonde hair is slicked back into a classic pompadour. His eyes are violet.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and to unite with his sister

Flaws: Addict. Bonds: Attractive, Job, Family, Poor. Occupation: Actor

Voice: Boston accent

Attributes [hide]

John Yorke, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter York, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin violet vertical stripes and pastel pants. His black hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Gunter York, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 sp. Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Conrad Hackney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. He has styled his silver hair well, parting it to the right. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Joker, Logical, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Conrad Hackney, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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