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Advanced [show]


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His white hair is thinning but still full. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has achieved small success as a Fletcher.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Fearful, Racist. Bonds: Nature, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Enfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, and he perpetually has his hammer ready. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Perry, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alex was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the large cave and found the beat up scimitar and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Alex Van Es, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp. Alexandrite (200 gp). Red-brown spinel (90 gp). Tourmaline (90 gp). Banded agate (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Burton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying silver hair a little too much giving a sharp silver color. His half smiles and blue eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Anthony Burton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is unkempt and raggedy. He has blue eyes and a blue hat with a tan feather.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Lance Gresham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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