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NPC Generator

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Advanced [show]


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His chestnut hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Gerald Marlowe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He wears his red hair up in a very large beehive style do. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Richard was born the youngest of three triplets. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Richard Marleigh, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is kept up in a ponytail inside a deerstalker hat. He has several tiny sapphire earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Opinionated. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Arnold Deighton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Lance Clive, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports blue clothing, slightly heavier than average wear. His blonde hair is knotted and matted. His eyes are violet.

Personality: Calm and collected, he is a well trained Animal Trainer. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Animal Trainer job and began his own company from there.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Lance Clive, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Golden pearl (80 gp). Moonstone (80 gp). Rose (80 gp).


Social Check DCs


Miles Brady, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. His eyes are blue.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Miles hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Enemies, Has a crush. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Miles Brady, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2500 sp.


Social Check DCs

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