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NPC Generator

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Advanced [show]


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his scythe always slung over his shoulder. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Ruler, Clerebold learned a great deal about his father's area of expertise. A gifted student he started as a Sellsword, but he got bored and became a Ruler. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Joker. Flaws: Ugly, Shy. Bonds: Job. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Clerebold Law, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Frederick Gyula, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Extrovert, Entrepeneur. Flaws: Insomniac, PTSD, Racist. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Gyula, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 cp.


Social Check DCs


Nicholas Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports pastel clothing, slightly heavier than average wear. His red hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Adventurer. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Nicholas Everly, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Professionalism, Impeccable. Bonds: Rich, Religious. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Hallewell, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Deep blue spinel (1000 gp). Tiger eye turquoise (7 gp). Chrysoberyl (110 gp). Freshwater pearl (7 gp).


Social Check DCs


Simon Law, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Emotional, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Simon Law, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Pink pearl (50 gp). Zircon (40 gp). Bloodstone (40 gp).


Social Check DCs

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