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Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and his gloved hand is found clutching a whip. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Greedy. Bonds: Attractive, Family, Military, Criminal record. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Clerebold Stanley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 19 (+4)9 (-1) 7 (-2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 cp. Sard (30 gp). Lapis lazuli (6 gp). Moss agate (6 gp). Red spinel (70 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Banded mail.


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting grey shirt and pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Opinionated, Justice. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Heward Kelsey, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)16 (+3) 8 (-1)15 (+2)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Lewis Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He seems to be bored by most things; and he's in love

Flaws: Terse, Hedonist, Mundane. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Wade, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Roger Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and to pay off his debts

Ideals: Impeccable, Professionalism. Bonds: Adventurer, Job, Debt. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Roger Emsworth, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Amber (80 gp). Moss agate (5 gp).


Social Check DCs

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