Norman Brady, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His tied-back hair is golden. His amber eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He feeds upon the attention of others.
History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: To be a Courier again; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Attractive, Job, Nature. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Roger Clayton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is auburn and very short. His hazel eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Sailor business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
Hugh Stafford, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue armored body suit, with a simple brown line shooting up and back down. He wears a deerstalker hat to hide his balding. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: He would like to get married and retire.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Has a crush. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Patrick Redfield, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his blonde hair. He has a tattooed face.
Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world; and wants to raise his children well
Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Diggory Washington, Male Human [Permalink]
Personal [hide]
Description: This man wears just a brown suit, and sports empty pouches on his belt. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying brother.
Motivation: To prove his worth to the world; and expand his business
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
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