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NPC Generator

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Advanced [show]


Henry Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green trousers with white and red striped suspenders. He wears various colorful collared shirts. His silver hair is greasy and uncared for. His green eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Henry was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Flaws: Ugly, Disease. Bonds: Job, Family, Debt. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Henry Hayhurst, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)5 (-3) 15 (+2)14 (+2)
Skills Deception +4, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gunter Reid, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is cut close to his head. He has gray eyes and a blue hat with a black feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Terse, Mundane, Disease. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Gunter Reid, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Blythe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Criminal record, Religious. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Gomory Blythe, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries daggers. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Insane. Bonds: Military, Religious, Attractive. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Balimaar Yeardley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Diggory Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a yellow shirt with thin blue vertical stripes and grey pants. His clothes are grease stained in places. His golden hair is kept up in a ponytail inside a small hat. His brown eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Diggory Halsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Blue quartz (5 gp). Silver pearl (40 gp).


Social Check DCs

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