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Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Watson, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Opinionated, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Brandon, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, blue shirt, and white tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Antagonistic, Ugly, Addict. Bonds: Rich, Religious. Occupation: Actor

Voice: American accent

Attributes [hide]

William Cornish, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)4 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a long, white cloak. He has a hunchback. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Doctor. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Randal Ramsay, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears baggy brown pantaloons and a black scarf. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Immigrant, Slave. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Guy Kinsley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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