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NPC Generator

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Advanced [show]


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against gnolls.

Ideals: Extrovert, Gifted. Flaws: Insane, Ugly. Bonds: Nature. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Lewis Denholm, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Banded agate (15 gp). Violet garnet (700 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Lewis Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black trousers with pastel and red striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Persistence, Gifted. Bonds: Adventurer, Has a crush. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Skelton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he tends to wear a large grey jacket. He wears his blonde hair up. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Glassblower, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim was born on a far northern desert where he grew up under the tutelage of his father, an expert Guard. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Job, Nature, Immigrant. Occupation: Guard

Voice: American accent

Attributes [hide]

Tim Skelton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +0, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +6

Possessions: 700 sp.


Social Check DCs


Gunter Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His eyes are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Courier, Gunter learned a great deal about his mother's area of expertise. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Courier.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Gunter Nash, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears silk and lounges about seductively. His long red hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Bather

Voice: French accent

Attributes [hide]

Hugh Washington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 400 gp. Freshwater pearl (9 gp). Smoky quartz (40 gp). Rose (40 gp).


Social Check DCs

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