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Advanced [show]


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is greasy and uncared for. His brown eyes dart from person to person.

Personality: Calm and collected, he is a well trained Dyer. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Manfred hails from a village terrorized by giants. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business

Flaws: Ugly. Bonds: Adventurer, Job, Military, Enemies. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Pickering, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Clifford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Barkeep does. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Lance studied abroad. His childhood dream was to be a Merchant, but he was a colossal failure. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Gifted. Flaws: Forgetful. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Lance Clifford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 2700 sp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Poor, Criminal record. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Guy Conway, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. His face is scarred and worn.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not trust anyone and sleeps with one eye open.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Religious. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Geoffrey Nash, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Redfield, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with top hat. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. Anselm was born on a far northern mountains where he grew up under the tutelage of his father, an expert Jeweler. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Anselm Redfield, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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