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Advanced [show]


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a green suit and is in decent physical shape. His hair is red and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gerard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of specialists.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Addict, Racist, Secretive. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Gerard Marley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 48000 sp. Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears baggy tan pantaloons and a brown scarf. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: An old rival family wants him found; and he wants revenge against brigands

Flaws: Insane, Insomniac. Bonds: Rich, Enemies, Family. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Elton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)17 (+3) 7 (-2)17 (+3)
Skills Deception +5, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has done his best to style his brown hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was born at the edge of vast plains. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and to be a marshal again

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Balimaar Digby, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Theobald Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his broad white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Flaws: Depressed, Hedonist, Disease. Bonds: Rich, Guardian. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Theobald Bradford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 7 (-2)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Elven, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant hazel.

Personality: Calm and collected, he is a well trained Sage. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Sage has made it difficult for him to sleep.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Impulsive, Insomniac. Bonds: Job, Rich, Criminal record. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Moonstone (40 gp). Chrysoberyl (110 gp). Violet garnet (500 gp).


Social Check DCs

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