Dean Stanford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Stableman. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Job, Rich, Military, Family. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 4 (-3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kyle Colton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.
History: Kyle was raised in a hard working conservative environment. Kyle was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sage. He was granted necromantic powers by his dying sister.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Deep blue spinel (800 gp). Azurite (5 gp). Chalcedony (80 gp). 1 Half-Plate. 1 Half-Plate.
Dean Myerscough, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and money/treasure
Flaws: Fearful, PTSD. Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Arnold Denholm, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His chestnut hair is lengthy. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Alexandre Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His tied-back hair is white. His fierce hazel eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He was always very intelligent and has formed a secret society of specialists.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Secretive, Disease. Bonds: Rich. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Half-Plate.
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