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NPC Generator

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Advanced [show]


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now owns his own business.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Joker, Gifted. Bonds: Poor, Job. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Gerard Winthrop, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 7 (-2)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. A delicate silver chain set with a tourmaline (70 gp).


Social Check DCs


Drogo Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His golden hair is thinning but still full. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Drogo Blackwood, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 19 (+4)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Frederick Holton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with grey pants. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His red hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Family, Immigrant, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Frederick Holton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Anselm Royal, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Charles Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his silver hair down. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Charles took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Nature, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Charles Compton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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