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NPC Generator

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Advanced [show]


Nicholas Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries greataxes. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Laborer profession.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Rich. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Nicholas Hale, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. A miniature golden chest with tiny emeralds lining the top (130 gp). Silver ewer (90 gp).


Social Check DCs


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a pastel suit, blue shirt, and white tie. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Clerebold Southey, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Lewis studied abroad. A gifted student he started as a Bowyer, but he got bored and became a Gardener. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Family. Occupation: Gardener

Voice: French accent

Attributes [hide]

Lewis Dudley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Azurite (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He usually wears his violet robe and has his dagger always slung over his shoulder. He has a hunchback. His silver hair is heavily combed to the right. His fierce green eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Marston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan shirt with thin black vertical stripes and green pants. His hair is short and blonde. His half smiles and amber eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Dumph, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 7 (-2)10 (+0)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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