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NPC Generator

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Advanced [show]


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly tridents and morningstars. His moppish blonde hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Gomory Hayden, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)8 (-1) 8 (-1)7 (-2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a red shirt with thin grey vertical stripes and violet pants. His whole body is exceptionally muscular. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the east, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Sensitive. Bonds: Immigrant, Attractive, Criminal record. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Randal Gresham, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). 1 Masterwork studded leather.


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Kirby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)16 (+3) 9 (-1)7 (-2)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common, Giant, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Roger Blakeley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his right hand. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Armorer, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Fisher and occasionally as a mercenary.

Motivation: To be a Armorer again; and doesn't want to be a fisher and was forced into it by his family

Bonds: In love, Job, Family, Poor, Adventurer. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Roger Blakeley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His eyes are hazel.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Anselm Dayton, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 90 pp.


Social Check DCs

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