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NPC Generator

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Advanced [show]


Lance Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Healer. His black hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Shy, Mundane. Bonds: Poor. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. He has wavy blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Alexandre Alby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 9 (-1)6 (-2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east his family was never financially stable. A freak accident while working with his Sculptor father left him crippled. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Philantrophist. Flaws: Shy, Disease. Bonds: Poor, Criminal record. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Bradford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. A gifted student he started as a Armorer, but he got bored and became a Gardener. He has set out to sabotage the competition.

Motivation: To be a Armorer again; and to share knowledge with the world

Ideals: Athletic, Logical. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Soft and mumbly

Attributes [hide]

Anthony Abram, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair is red, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Shane Denholm, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. Hematite (12 gp).


Social Check DCs

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