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NPC Generator

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Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white coat over a yellow low-cut shirt, and a feathered hat upon his head. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich, Family. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Hadleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in violet turtlenecks beneath a white coat with brown slacks. His long auburn hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer, Military. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

William Kendall, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shipwright does. He carries with him a set of greatswords on his belt, each one with a ruby on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Dustin studied abroad. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Clare, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Sculptor, who enjoyed hunting, Chad was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Server. He has been saving his money to try and buy his sister's freedom.

Motivation: He would like to get married and retire; and doesn't want to be a server and was forced into it by his family

Ideals: Athletic. Bonds: Attractive, Job, Family, Nature, Has a crush. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Thorpe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 6 (-2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky tan painted plate armor. His red hair is kept up in a ponytail inside a Stetson hat. His gray eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Sailor, Randal learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Randal Mitchell, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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