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NPC Generator

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Advanced [show]


Henry Axton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large grey jacket. His auburn hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Fisher, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Shepherd.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Job, Enemies. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Henry Axton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Good lock. 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Theobald Remington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He keeps his red hair in a pixie cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins; and to end his boredom

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Remington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He wears his blonde hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Rich, Nature, Job. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Justin Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 80 pp.


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Godfrey Nash, Male Human Fighter 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Don Holton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His brown hair is cut short with large spiked bangs in the front. He has several tiny amethyst earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: He comes from a rich southern family. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Don's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Don Holton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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