Trym Darlington, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He dislikes all the random violence that takes place in the north. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Trym was born on a far northern plains where he grew up under the tutelage of his father, an expert Masseuse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and expand his business
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hunter Stratford, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with poetry.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he's repulsed by the pc
Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2000 sp.
Arnold Hastings, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he wears tight fitting clothing which further accentuates his frame. He has a silver handlebar mustache and slicked back silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Optimist, Justice. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Bertram Webley, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of illithids once and for all.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: To be a Brewer again.
Flaws: Mundane. Bonds: Enemies, Family, Job. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Reynard Harlow, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His long white hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Fletcher. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Reynard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern.
Ideals: Logical, Entrepeneur. Bonds: Job, In love. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 4000 cp.
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