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Advanced [show]


Tim Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a broad hat to hide his balding. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Flaws: Ugly, Racist. Bonds: Job, Immigrant, Enemies. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Tim Stafford, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 4 Holy water. 3 Thunderstones.


Social Check DCs


Kyle Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He has auburn hair. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kyle was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a crown-heir again

Ideals: Professionalism, Persistence. Bonds: Job, Attractive. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Kyle Marlowe, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: Born to a Stableman, his mother struggled to pay the bills. He has had some formal writing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Poor. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Percival Barclay, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 5 (-3)10 (+0)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Clayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of orcs.

Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Clayton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by chocolates. His silver hair is matted, messy, and big. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Soames, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Rose (50 gp). Hematite (4 gp). 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs

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