Anthony Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Rich. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1900 sp.
Trym Kenley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey costume with the symbols of death on his torso. His brown hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Optimist. Bonds: Attractive, Nature, Job, Family. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Theodoric Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered blue stockings. He has wavy white hair. His hazel eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Scribe in town.
History: He was born a particularly ugly child, much to the horror of his parents. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: To share knowledge with the world; and expand his business
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.
Hubert Hayes, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has shaved his head bald. His gray eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against dire rats
Ideals: Fighting, Gifted. Flaws: Terse, Insane. Bonds: Immigrant, Enemies. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Hugh Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Gifted. Flaws: Depressed, Insane, Mundane. Bonds: Rich. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (14 gp). Azurite (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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