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NPC Generator

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Advanced [show]


Odo Clayden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His head has been shaved. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 5 years old his parents immigrated from the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Odo Clayden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Black pearl (400 gp). Banded agate (13 gp).


Social Check DCs


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Ernest Norton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Gilbert Gentry, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)6 (-2) 15 (+2)13 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Sardonyx (60 gp). Lapis lazuli (4 gp).


Social Check DCs


Ernest Leighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. His long brown hair reaches down to his waist. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Shy, Disease. Bonds: Rich, Religious, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Ernest Leighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A silver and pearl hairclip (40 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Family, Has a crush. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Ashley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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