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NPC Generator

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Advanced [show]


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is blonde and very short. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with black lining and desert motifs. He is tall, broad shouldered and powerfully built. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Attractive, Nature, Slave, Job. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Norman Hamilton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Patrick Hastings, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He has a small bristly mustache and wavy chestnut hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Persistence. Flaws: Addict, Depressed. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Patrick Hastings, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Anthony Ryley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Architect business at a young age. A gifted student he started as a Stableman, but he got bored and became a Architect. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and he is terrified, and will act out of fear

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Job, Family. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Anthony Ryley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is wearing a long, tan, dusty cloak, and his gloved hand is found clutching a quarterstaff. His chestnut hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Junk Dealer job and began his own company from there.

Motivation: Expand his business.

Flaws: Impulsive, Hedonist. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Jacobs, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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