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NPC Generator

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Advanced [show]


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. His black hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Marshal for hire.

Motivation: To protect his home; and to be a fisher again

Ideals: Logical. Flaws: Disease. Bonds: Job, Attractive, Guardian. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Arnold Yardley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Climber’s kit.


Social Check DCs


Heward Lancaster, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He dresses like a well dressed Doctor does, and his gloved hand is found clutching a shortspear. He wears his blonde hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 15 years.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Shy, Impulsive. Bonds: Job, Immigrant, Family. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Heward Lancaster, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. Iolite (20 gp). Banded agate (6 gp). Moss agate (6 gp). 1 Disguise kit. 1 Small steel mirror. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


John Law, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His golden hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

John Law, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His silver hair and beard is wavy and long. He has amber eyes and a pastel hat with a red feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Bernard Beckwith, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Old masterpiece painting (1100 gp). Solid gold idol (800 gp).


Social Check DCs


Gunter Coombs, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a worn and beaten armor. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Gunter was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Terse, PTSD. Bonds: Job. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Gunter Coombs, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Citrine (80 gp). Violet garnet (400 gp).


Social Check DCs

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