Don Barclay, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large yellow mantle and cape that has been intricately interwoven into his green robe. His red hair is kept up in a ponytail inside a small hat. His violet eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He has a crush on the local Bookbinder; and to settle down with his crush
Ideals: Gifted. Flaws: Antagonistic, Disease, Addict. Bonds: Has a crush. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 4000 cp.
Adelard Payton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a blue coat over a grey low-cut shirt, and a small hat upon his head, and his gloved hand is found clutching a bastard sword. His long silver hair is drawn into a two foot long braid. He has a dull look in his violet eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: To clean up the streets; and he is greedy
Flaws: Insomniac, Impulsive. Bonds: Nature, Rich, Guardian. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Peridot (70 gp). Tiger eye turquoise (4 gp). Brown-green garnet (100 gp).
Patrick Shipley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. His skin is also unnaturally pale. He wears his auburn hair up in a very large beehive style do. His eyes are likewise brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Stylist in town.
History: Born to a Sage, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. He has worked as a Stylist like his mother before him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, In love, Criminal record. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 10000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Randal Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Antagonistic. Bonds: In love, Poor, Adventurer, Has a crush. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 15000 cp. Chrysoberyl (70 gp).
Cory Ryley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear blue clothing when he does not wear armor. His blonde hair is lengthy. This blue eyed southerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.
History: The child of southern immigrants he idolized his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and he has decided he is irredeemable
Ideals: Artistic. Flaws: Fearful. Bonds: Criminal record, Immigrant. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Average lock. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!