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NPC Generator

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Advanced [show]


Wymar Prescott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and prefers to wear green clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across

History: Born in the west to a Jeweler, Wymar learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and to unite with his brother

Ideals: Athletic, Justice. Bonds: Criminal record, Job, Family. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Prescott, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Blakely, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Tailor again; and he wants to get laid

Ideals: Logical. Flaws: Mundane, PTSD. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Arnold Blakely, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Blue quartz (11 gp). Moonstone (80 gp).


Social Check DCs


Gunter Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His chestnut hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Laborer, Gunter learned a great deal about his mother's area of expertise. A gifted student he started as a Server, but he got bored and became a Laborer. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Flaws: Addict. Bonds: In love, Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Trowbridge, Male Human Fighter 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. With a patchy white beard and wild white hair. His green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. He was an apprentice working in his father's forge. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love.

Bonds: Attractive, In love, Job, Has a crush, Nature, Family. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Justin Clapham, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 10 (+0)18 (+4)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Wellington, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Tanner does, and sports empty pouches on his belt. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born in the north. He worked as a nervous Tanner and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Adventurer, Immigrant. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Kyle Wellington, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Silk rope.


Social Check DCs

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