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NPC Generator

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Advanced [show]


Trey Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is long and unkept. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Trey Altham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 4 Smokesticks.


Social Check DCs


Lance Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. With a patchy brown beard and wild brown hair. His eyes are gray and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Radcliffe, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He carries a battered greataxe and tarnished sickle as well. He has moderate length chestnut hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Glassblower; and he would like to get married and retire

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Gunter Sutherland, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Soames, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright pastel suits and hats. His white hair is singed and shortened. His eyes are hazel and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Drogo took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Lazy. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Drogo Soames, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His brown hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Adventurer, Enemies. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Ernest Clive, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp.


Social Check DCs

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