Geoffrey Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has blonde hair. He has a dull look in his gray eyes.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better world.
Motivation: He is greedy.
Flaws: Impulsive. Bonds: Adventurer, Rich, In love. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hubert Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. He has a dull look in his gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up halberd and armor he uses now. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends
Flaws: Racist. Bonds: Adventurer, Slave, Nature, Criminal record. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Hunter Thackeray, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He sports a long silver beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.
History: Hunter was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a sage again
Flaws: Ugly, Terse. Bonds: Adventurer, Immigrant, Job. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 50 pp.
Justin Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Athletic, Professionalism, Gifted, Logical. Flaws: Fearful. Bonds: Adventurer. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Anselm Everly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are amber.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Guard again; and to reunite with his absent father
Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Job, Family. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
