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NPC Generator

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Advanced [show]


Richard Harley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Roofer and was forced into it by his family.

Ideals: Professionalism. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Harley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and tan handkerchief worn on his left side. His white hair is singed and shortened. He has blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Ugly. Bonds: Nature, Adventurer, Mentor, In love, Has a crush. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 12 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Hugh Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown coat over a violet low-cut shirt, and a feathered hat upon his head. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Flaws: Disease. Bonds: Slave. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Hugh Brownrigg, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a black handlebar mustache and slicked back black hair. His eyes are gray and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, In love. Occupation: Detective

Voice: Stutters

Attributes [hide]

Ernest Garfield, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Don Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his mother. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Don Atherton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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