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NPC Generator

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Advanced [show]


Manfred Adley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Manfred took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Adley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Aldous Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his falchion ready. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: Aldous was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting, Passionate, Artistic. Bonds: Family. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Hartford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)5 (-3) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He carries with him a set of swords on his belt, each one with a jet on the hilt. His blonde hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive, Antagonistic, Disease, Insomniac. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Gerald Jacobs, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

John Tindall, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Hunter Woods, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Religious, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Hunter Woods, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs

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