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NPC Generator

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Advanced [show]


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: This northern man wears skinny pants and wears a brown and blue robe with the hood down. His clothes are grease stained in places. He has blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. Heward was born on a far northern desert where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts.

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Heward Ogden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Alexandrite (800 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Cory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Wordsworth, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)11 (+0) 18 (+4)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20 pp.


Social Check DCs


Arnold Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His golden hair is thinning but still full. His eyes are hazel and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and he wants to get laid

Flaws: Ugly, Impulsive, Shy. Bonds: Job, Rich, Has a crush. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Arnold Jacobs, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 8 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Tanglefoot bags.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. Gerald was born on a far southern forest where he grew up under the tutelage of his father, an expert Baker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Gerald Hailey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

William Benson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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