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Advanced [show]


Randal Clifton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Randal hails from a village terrorized by illithids. Randal was born on a far southern plains where he grew up under the tutelage of his mother, an expert Detective. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Rich, Immigrant, Has a crush, Enemies. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Clifton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Geoffrey Stafford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting black shirt and pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Athletic, Justice, Persistence. Bonds: Family. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Geoffrey Stafford, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple grey robe with brown stripes complete with hood. His golden hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up mace and armor he uses now. He now spends his time doing works of charity.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Anselm Shelley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Chrysoberyl (120 gp). White pearl (120 gp). Bloodstone (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce hazel eyes like to dwell on things.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small plains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help

Flaws: Fearful. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Gladstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan coat over a black low-cut shirt, and a feathered hat upon his head. His hair is blonde and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and a deep hatred of illithids

Flaws: Ugly. Bonds: Poor, Enemies, Job, Mentor. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Remington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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