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NPC Generator

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Advanced [show]


Don Hartford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a hunchback. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Hartford, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Wellington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 90 pp.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a small bristly mustache and wavy auburn hair. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family Godfrey was born on a far southern forest where he grew up under the tutelage of his father, an expert Herbalist. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Greedy, Addict. Bonds: Criminal record, Immigrant, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Godfrey Addington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Peter Compton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. With a patchy brown beard and wild brown hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast island. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy.

Ideals: Gifted. Bonds: Attractive, Guardian, Rich, Nature. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Compton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)6 (-2) 15 (+2)16 (+3)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Jade (160 gp). Blue quartz (16 gp).


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His silver hair is lengthy. His eyes are blue and beady.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and a deep hatred of giants

Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Balimaar Blackwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 17 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Silver pearl (110 gp). Amber (110 gp).


Social Check DCs

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