Wymar Kenley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is heavily combed to the left. His eyes are brown and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Wymar hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Revenge.
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Rich, Military, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Patrick Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are blue and beady.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich eastern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Blue sapphire (900 gp). Rock crystal (50 gp). Rich purple corundum (900 gp). 1 Healer’s kit. 1 Masterwork manacles.
Percival Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a violet armored body suit, with a simple white line shooting up and back down. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: Gifted from a young age, Percival studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Gifted, Impeccable. Flaws: Shy. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Peridot (30 gp). Alexandrite (400 gp). Silver pearl (100 gp).
Henry Burton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is terrified, and will act out of fear; and he seems to be bored by most things
Ideals: Persistence, Entrepeneur. Flaws: Fearful, Mundane. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Godfrey Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He has green eyes and a brown hat with a red feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has worked as a Engraver like his father before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Philantrophist. Flaws: Sensitive, Disease. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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