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NPC Generator

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Advanced [show]


Everard Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His hair is short and red. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A rival would like him out of the picture; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Tindall, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green costume with the symbols of his god on his torso. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, PTSD. Bonds: Criminal record, Military, Adventurer. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Anselm Graham, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 17 (+3)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Roland Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan cloak. His white hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Banker. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Justice, Fighting. Bonds: Immigrant, Attractive, Job. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Roland Hallewell, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2400 sp. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Everard Harlan, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red costume with the symbols of the sun god on his torso. His silver hair is heavily combed to the left. His eyes are a pleasant green.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: Born to a Bather, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Family. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Everard Harlan, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Golden yellow topaz (900 gp). Rose (40 gp).


Social Check DCs


Geoffrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes are likewise blue.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Sellsword like his mother before him.

Motivation: He's in love; and he has a crush on the local miner

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Job, Has a crush. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Geoffrey Tyndall, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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