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Advanced [show]


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Geoffrey was raised in a hard working conservative environment. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Flaws: Addict. Bonds: Family, Job, Adventurer, Criminal record. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Carlton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Star rose quartz (30 gp). 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Anthony Haley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large violet jacket. His hair is chestnut and very short. His eyes, though not visible through his cowl, are brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Navigator mother left him crippled. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Disease. Bonds: Mentor, Military, Criminal record. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Anthony Haley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a brown collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His blonde hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ploughman.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Sensitive, Hedonist. Bonds: Poor, Job. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Charles Winterbourne, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy brown suit. He has silver hair. His hazel eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Bonds: Attractive, Rich, Nature, Religious. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Tim Spalding, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp.


Social Check DCs


Alexandre Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, pastel cloak. His auburn hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Attractive, Adventurer, Guardian. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Alexandre Copeland, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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