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NPC Generator

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Advanced [show]


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear grey pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north his family was never financially stable. A freak accident while working with his Performer father left him crippled. He now spends his time doing works of charity.

Motivation: To end his boredom.

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Slave, Poor. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Lance Moreno, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue sapphire (900 gp). 1 Half-Plate.


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly red, has prominent grey streaks. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insomniac. Bonds: Rich, Criminal record. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Trym Windsor, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Moss agate (8 gp). Violet garnet (700 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His black hair is knotted and matted. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Lance Redfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Richard Addington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Gardener does, marred by beers. His red hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Gardener like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Addict. Bonds: Job, Rich, Religious. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Richard Addington, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10 pp. Golden yellow topaz (400 gp). Smoky quartz (50 gp). Violet garnet (400 gp). Jet (120 gp).


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Marshal. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers

Ideals: Passionate. Flaws: Disease, Racist. Bonds: Family, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Clerebold Marleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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