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Advanced [show]


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and very short. His amber eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Adventurer, Religious, Poor, Immigrant. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Cory Cason, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 16 (+3)9 (-1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His long brown hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Armorer profession.

History: He got into the Crown-heir business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: To be a Armorer again; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Ugly, Selfish, Insane. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star rose quartz (70 gp). White pearl (150 gp). Moonstone (70 gp). 1 Bullseye lantern. 1 Simple lock. 1 Superior lock.


Social Check DCs


Everard England, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He has gray eyes and a brown hat with a green feather.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a weaver and was forced into it by his family

Ideals: Extrovert. Flaws: Shy. Bonds: Military, Family. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Everard England, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)5 (-3) 15 (+2)14 (+2)
Skills Perception +4, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Justice. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Bertram Royston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Red-brown spinel (130 gp).


Social Check DCs


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with black lining and desert motifs. His red hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Priest, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Poor, Job. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Drogo Shirley, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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