Hubert Blyth, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. Deep blue spinel (600 gp). Aquamarine (600 gp). Star rose quartz (60 gp). 1 Everburning torch. 1 Tanglefoot bags. 2 Alchemist’s fire.
Charles Huxley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears green trousers with violet and green striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He left for the west, certain he would find work there.
Motivation: He's in love.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 7000 cp.
Reynard Tindall, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His fierce blue eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Reynard hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of dire rats
Ideals: Passionate. Bonds: Adventurer, Enemies, Rich, Religious. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Manfred Palomarez, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is wearing a perfectly clean shirt and pair of pants. His tied-back hair is chestnut. He has green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Marshal, but he got bored and became a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Reynard Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length silver hair. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to loving parents in a slum to the west. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record, Immigrant. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
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