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NPC Generator

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Advanced [show]


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tan trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His hair is red and curly. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. He moved out north to avoid the crime he committed. He has worked as a Sailor like his mother before him.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Justice. Bonds: Criminal record, Mentor, Job, Adventurer. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Ralf Winterbourne, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Fire opal (400 gp). Sard (50 gp). Alexandrite (800 gp).


Social Check DCs


Trym Langley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Mason in town.

History: Trym hails from a village terrorized by orcs. In his 15th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Job, Enemies. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Trym Langley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shoemaker. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate. Flaws: Fearful, Insane. Bonds: Adventurer. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Kimberly, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Lewis Crawford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. Lewis was born on a far eastern desert where he grew up under the tutelage of his father, an expert Body Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Crawford, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Tim Kenley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his scythe ready. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Gifted, Professionalism. Bonds: Slave, Poor. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Kenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs

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