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NPC Generator

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Advanced [show]


Alexandre Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Hedonist. Bonds: Mentor, Adventurer, Enemies. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Alexandre Barclay, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Cory Hadlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. He has chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He got into the Gardener business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Gardener job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Poor, Job, Nature. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Cory Hadlee, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)6 (-2) 11 (+0)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Harper, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east, but his parents moved at a very young age to the south. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: To be a Bather again.

Flaws: Greedy, Fearful. Bonds: Poor, Immigrant, Nature, Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Harper, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 2200 sp. 1 Bullseye lantern.


Social Check DCs


Heward Wentworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heward hails from a village terrorized by gnolls. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Enemies. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Heward Wentworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)12 (+1) 8 (-1)4 (-3)
Skills Persuasion -1, Stealth +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Obsidian (11 gp). Pink pearl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Everleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and red. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Job, Nature. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Everleigh, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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