Tim Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears grey painted combat armor at almost all times. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.
Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Military. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Everard Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has brown hair. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Fortune-teller in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and to be a server again
Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Silk rope. 1 Masterwork manacles. 1 Average lock. 1 Average lock.
Norman Whitby, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep black leather and dull white iron scale mail, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling green eyes.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Moonstone (30 gp). Alexandrite (500 gp). Black pearl (500 gp). Red-brown spinel (70 gp).
Tim Digby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. He keeps his chestnut hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Aldous Jacobs, Male Human [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He has a red handlebar mustache and slicked back red hair. His eyes are blue and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels threatened by others.
Ideals: Fighting, Justice, Impeccable. Flaws: Fearful. Bonds: Mentor. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 31000 sp.
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